Gaming and Cognitive Profiles for Recommendations in Museums
Yannick Naudet¹, Ioanna Lykourentzou¹, Eric Tobias¹,
Angeliki Antoniou², Jenny Rompa², George Lepouras²
¹ Henri Tudor Public Research Centre, 29 Avenue J.F. Kennedy, L-1855 Luxembourg
² University of Peloponnese, Department of Computer Science and Technology, Terma Karaiskaki 22100 Tripolis, Greece
This paper presents an approach to enhance museum visitors experience through the use of Gaming, Social Networks, and Recommendations. The originality of the dedicated social and mobile visit personalisation system is that it relies on both the user’s cognitive profile and his interests, inferred from a game on Facebook.